
Dear Meshcapade community,
We’re excited to share that Meshcapade is joining Epic Games!
This marks an important milestone for our team, and we’re deeply grateful to everyone who has supported and used Meshcapade along the way. You can read the press release here: https://www.mpg.de/26082348/max-planck-spin-off-meshcapade-draws-epic-games-to-tuebingen
We also want to take a moment to say thank you. Whether you experimented with Meshcapade, created projects, or simply followed along, your interest and engagement have meant a great deal to us. The community around Meshcapade has played a meaningful role in shaping what we built.
As we move into this next chapter, we want to let you know that the Meshcapade.me platform will be shutting down, and access to the platform will come to an end. The platform will remain available for a short period, but will officially shut down on April 18th. We strongly encourage you to download and save any motions or data you’d like to keep before that date, as the platform will no longer be accessible afterward.
Please note that new account registrations are no longer available. From now on, only existing users can sign in with their current credentials until the platform officially shuts down.
While the platform will be going offline, Meshcapade’s core technology is not being left behind. This transition opens the door to new possibilities as Meshcapade becomes part of Epic Games, and we’re excited about what’s ahead. We appreciate your patience as things evolve.
If you have any questions or concerns, please feel free to reach out to us at info@meshcapade.com.
Thank you again for being part of the Meshcapade community!
Sincerely,
The Meshcapade Team